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Ryan Murphy

Project Manager

Projects

Destiny 2: The Witch Queen

Quality Assurance Tester for Bungie working on the annual DLC for the game Destiny 2 where players uncover the mysteries of one of the three hive gods Savathun. 

TickerTocker

Administrative Assistant for a software development firm developing a stock trading platform where users can purchase courses and watch livestreams from some of the top traders in the industry.

Necromunda: Underhive Wars

Production Management Intern for a bilingual 30 member team to develop Necromunda: Underhive Wars. Developed tracking documentation for designers and artists. 

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Frog Bath

Producer for a greenlit and expanded team of twelve developers for a 3D platformer where frogs compete to bathe their Frog King before other players. Developed in UE4 with over 14 agile sprints and released on Steam in June 2020.

Astral Boxing

Producer for a team of five developers creating a third-person action-adventure game a paranormal investigator scours an area for paranormal behavior before boxing spirits back to the afterlife. Developed in Unreal over fifteen agile sprints with over 620 developer hours.

Lymantria Dispar

Producer for a team of five developers creating a first-person survival horror game. The players look for their lost friend in the woods while trying to survive against Giant Moths and Larvae. Developed in Unity over fifteen agile sprints with over 620 developer hours.

 

Rmurphyct23@Gmail.com

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